Requiem Bloodymare Character Guides – Turan Radiant

There are four races available in Requiem Bloodymare – Turan, Bartuk, Kruxena and Xenoa. Of the four races, Turans resemble humans the most. They are known for their balanced combat style and can either choose to become a Defender or a Templar. The following guide is created by Loyalty1 and it discusses one of the 2nd Templar Class/Job – the Radiant.

Loyalty’s Radiant Cathedral; ~Builds, F.A.Q. and Gears~

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Job Overview: Combat Magician Adept at Recovery, Defense, and Confusing Enemies.

Characteristics: Radiants have mastered the magical knowledge of the Xenon Order, enabling them to wield powerful divine magic that can recover HP for their entire party. Although Radiants are Turans, their close range magic is comparable to Xenoas.

Combat Style: Radiants use Maces or Staffs to enhance their Physical Attack Strength, and can use magic for Attacks, Recovery, and Defense. They also have access to abilities that can incapacitate or compel enemies to fight for them.

Radiant – A guiding light in the dark…fighting with the eletricities arc…A fairy to be a guide..An angel and shining like Light
- Sheherazade of Valdes

The Builds

The leveling build I would use from 10-61~~, I’ll place them from the most important to the less important, (1 = important, 2 = secondary, 3 = filler)

  • Templar Elec BoltElec Bolt 5 (1)
  • Templar RejuvenationRejuvenation 5 + Strenghtened DNA (1)
  • Templar Holy Strike Holy strike 1 (2) (Not needed until lvl 40+)
  • Templar Ion ShieldIon Shield 1 (3)
  • Templar ConcentrationConcentration 5 + Strenghtened DNA (2)
  • Templar Lesser HealLesser Heal 5 + Str/Swift DNAs (1)
  • Templar Charged BoltCharged Bolt 1 (1)
  • Templar SalvationSalvation 1 (1)
  • Templar Sleep Sleep 5 (1) (Note, take at least Sleep 2 as soon as you can)
  • Templar Godly MirrorGodly Mirror 5 + Accuracy DNA (1)
  • Templar Blunt StrikeBlunt Strike 3 (1)
  • Templar Holy BoltHoly Bolt 5 (2)
  • Templar Lesser Party Heal Lesser Party Heal 5 (2) (Note again, lvl 1 minimum is recommended)
  • Templar Blessed RevelationBlessed Revelation 5 (1)
  • Templar Moderate HealModerate Heal 5 (1)
  • Radiant Moderate Party HealModerate Party Heal 3 (1)
  • Radiant Mana ShieldMana Shield 1 (1)
  • Radiant Divine ProtectionRadiant’s Divine Protection 1 (2)

What is a melee Radiant? From my point of view; it’s a Radiant using all the aspects of the class at his maximum. Healing, CC (Stun, Holy bolt, Hush, Sleep), Buffs (Fillers against Soccer Kick) Support damage (It’s not because you’re healing that you need to stand there doing nothing because everyone’s health bars are full…) and Tank (Dead healer doesn’t heal well).

My Melee Radiant Support Build at Lvl 67 for grind healing, PvP and raids.

  • Templar Elec Bolt Elec Bolt 5
  • Templar Holy Strike Holy strike 1
  • Templar Rejuvenation Rejuvenation 1
  • Templar Ion Shield Ion Shield 1
  • Templar Concentration Concentration 5 + Strenghtened DNA
  • Templar Lesser Heal Lesser Heal 5 + Str/Swift DNAs
  • Templar Charged Bolt Charged Bolt 1
  • Templar Salvation Salvation 1
  • Templar Sleep Sleep 5
  • Templar Godly Mirror Godly Mirror 5 + Accuracy DNA
  • Templar Blunt Strike Blunt Strike 3
  • Templar Holy Bolt Holy bolt 5
  • Templar Soul Depuration Soul Depuration 1
  • Templar Lesser Party Heal Lesser Party Heal 5 + Strenghtened DNA
  • Templar Blessed Revelation Blessed Revelation 5
  • Templar Moderate Heal Moderate Heal 6
  • Templar Weapon of God Weapon of God 1
  • Radiant Moderate Party Heal Moderate Party Heal 4
  • Radiant Mana Shield Mana Shield 1
  • Radiant Hush Hush 4
  • Radiant Divine Protection Radiant’s Divine Protection 3

Lvl 72, My current Melee Radiant Support build (~+2 extra skill points at 70~)

  • Templar Elec Bolt Elec Bolt 5
    Still my main ranged/dps spell since i don’t have my Temperion skills.
  • Templar Holy Strike Holy strike 1
    Included in my dps rotation since it does a lot more damage than Elec Bolt.
  • Templar Rejuvenation Rejuvenation 1
    Needed to get Lesser Heal.
  • Templar Ion Shield Ion Shield 1
    Soccer Kick filler buff.
  • Templar Concentration Concentration 5 + Strenghtened DNA
    +25% MP Recovery with the DNA is really nice.
  • Templar Lesser Heal Lesser Heal 5 + Str/Swift DNAs
    One of our best heals because of it’s low casting time.
  • Templar Charged Bolt Charged Bolt 1
    PvP
    - Dismount players with the DoT.
  • Templar Salvation Salvation 1
    More than 1 point is a waste since it’ll be rarely used at high levels except in PvP most of the time.
  • Templar Sleep Sleep 5
    Our most flexible and most powerful CC when well used.
  • Templar Godly Mirror Godly Mirror 5 + Accuracy DNA
    A nice damage reduction from melees in PvP and probably the only thing that allow us to solo in an efficient way.
  • Templar Elec Twister Elec Twister 1
    More than 1 point is a waste since the damage barely goes up; really great to throw between heals since it’s instant cast. Great to unstealth rogues also.
  • Templar Blunt Strike Blunt Strike 3
    Part of our famous Sleep/Blunt Strike combo; also great to use when the mob in front of you crit.
  • Templar Holy Bolt Holy bolt 5
    Mostly a PvP spell but recommended for instances like Secret Lab (SL), Wrecked Ship (WS) and Biskra dopplegangers.
  • Templar Lesser Party Heal Lesser Party Heal 5 + Strenghtened DNA
    Party heals are great.
  • Templar Glaring Light Glaring Light 3
    PvP
    - If we had better skills, i would drop it.. still great for unstealthing/scaring away rogues though. Lvl 3 for increased range and duration.
  • Templar Blessed Revelation Blessed Revelation 5
    +15% MP Recovery that stacks with Concentration (43.75% MP Recov total) also castable on allies.
  • Templar Moderate Heal Moderate Heal 7
    Our “big” heal, works really nice with Lesser heal since both have a 2-3 seconds cooldown.
  • Templar Weapon of God Weapon of God 1
    Filler buff for Soccer Kick and a small increase in damage for melees in raids. Stacks with Poison Bomb, Bloodlust and Bugle of Carnage.
  • Radiant Moderate Party Heal Moderate Party Heal 5
    One party heal is great, two is better! Since both have 10 seconds~ cooldown; having both is fantastic.
  • Radiant Mana Shield Mana Shield 1
    The root of our extreme surviviability! More than 1 point will only increase the duration which is already… pretty long -.-. It can be a double-edged sword in a few situations.
  • Radiant Hush Hush 5
    PvP
    - Sleep/Blunt Strike forever 1 target, Holy bolt the melee, Hush a caster… you just CC’ed 3 targets.
  • Radiant Divine Protection Radiant’s Divine Protection 4
    Extra def is always nice… mostly since it affect melee skills too now. Works nice as a Soccer Kick filler buff also.

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Frequently Asked Questions

1. Is Hush really worth it? I already have sleep…

It doesn’t have any uses in PvE and it starts to be a really great PvP skill at level 62+ (12s at 62, 15s at 67, 20s at 72) when sleep is on cooldown or misses.

2. How does Mana Shield works? Should i put more than 1 SP in it?

Mana Shield is a 10m buff and while it’s active, all the damage received will be transfered to your MP bar. It’s a double edged sword because you can’t cancel the buff and putting more than 1 SP in it is meaningless since it’ll only increase the duration of the buff. It’s what makes us strong in PvP and often save our life while grinding or raiding.

3. Uhhh… what is Godly Mirror? I used sleep/bolt to get to 50+…

Godly Mirror or “GM” has 40% chances to reflects 70% of the physical damage you receive, 65% chances to reflects 70% with the DNA. One of our best buff, it allows us to directly melee the mobs instead of kiting or sleeping (with the exception of some rare mobs that hits too hard) to dramatically increase our dps by not only reflecting the mob’s damage but by meleeing with either a wand or bludgeon. It doesn’t reflect skills, only AAs (auto attacks).

4. Why use a bludgeon? It has less int than a wand…

The damage boost you get from a wand is actually less than a bludgeon. Yes, your elec bolt will hit less but the physical damage you get is way greater than what you lose plus the extra HP and accuracy that will help you melee.

5. How useful is Holy Bolt? I’m not sure if i should take it…

Mostly a PvP spell but recommended for instances like Secret Lab (SL), Wrecked Ship (WS) and Biskra dopplegangers.

It’s true that it’s not as useful as before but i personally wouldn’t drop it for something else.
First, you need it to CC 3+ players (i can usually keep a shaman sleeped/blunt strike for a bit, a radiant hushed for 15s (lvl 4 hush) and a zerker slowed for 20s, and i do that often so it’s not “luck”, gives enough time to a teammate (if you’re lucky enough to have one with you) to get ride of them or to just run away, leaving them fustrated)
A sleep/blunt strike and a hush/ holy bolt combo is also very effective, they can’t do ANYTHING, not even run away.
You also need Holy Bolt to beat a REAL shaman in 1v1.
Holy Bolt + the Elementalist Vine is… fun.
And lastly, there’s nothing else better. Salvation? Maybe… but it still wouldn’t be as useful as Holy Bolt.

6. I wanna to be the best support possible, should i take all the buffs?

No, Blessed Revelation and the Radiant’s Divine Protection are pretty much our only good party buffs.

  • The Templar’s Divine Protection (111 def) can be switched to something better at 60+.
  • Invigoration is lacking since HP regen doesn’t work in combat.
  • Blessing of Haste can only be maxed by a Tempest and it overwrite other speed buffs.
  • Weapon of God can only be maxed by a Tempest.

7. My Mana Shield always get kicked off by rogues.. in what order should i buff myself?

Templar ConcentrationTemplar Ion ShieldTemplar Blessed RevelationRadiant Divine ProtectionTemplar Godly MirrorRadiant Mana Shield

8. Vigorous Life…

Yes it’s our best set.

9. Healing… MND, MP, MP Recovery.. which?

Every 1 MND adds 4 MP. Every 1 MND adds 0.3 HP Restoration to direct heal spells. Every 5 MND adds 1 to MP Recovery. MND also gives skill critical (Different for each classes). It’s the only stat that increase our healing spells and for that alone, it’s very good. Just by focusing on it, it gives you a very high MP recovery and a big mana pool.

MP Recovery is useless after 700 MND since you can spam heals and stay full mana.

The only reason to get more MP is Mana Shield for PvP. Stacking MP might be better than MND for PvP but honestly, i don’t get that much more mana from switching to a MP set and i lose a lot of my other stats.

10. Should i drop Lesser Heal and Lesser Party Heal?

No. You should be maxing all of them instead. Lesser Heal is our best heal with his low casting time and having 2 party heals is just too good to not take. 1000+x8 every 10s? Yes please.

11. I don’t want to buy a master skill reset for my fifth DNA… what are the four bests?

  • Swift Lesser Heal
  • Accuracy of Godly Mirror
  • Strenghtened Lesser Heal
  • Strenghtened Concentration

12. Which Bludgeon and what reinforcements?

A few radiants prefers the RBB Bludgeon for the HP; others prefers to use the Lvl 66 one for the str/int, it depends on your playstyle. I was personally using my RBB until i got my Decision of Karma since HP has more value to me when i solo/lure or simply need more HP in a few situations. I haven’t reinforced it but i would have used straight +30 HP Xeons on it if i did~

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The Healing Gears

Sorry about the reinforcements, ignore them if they confuse you. Click on the images to enlarge!

~50+; The Healing Weapons~

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About Biskra Staff vs Moonlight Magic Wand; unless your Biskra Staff has very good stats, Moonlight + Lvl 66 Shield will be better in the end.

~65+; The Bludgeons~

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~50+; The Quick Leveler’s Path~

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~50+; The Expensive Path~

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~69+; The Arch Priestess Path~

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Thanks to LadyBird, Valkyrize, Azuna, Castor, Neonspyder, Catzreyi, Tydennx, Israfel from Hammerine and Bebe from Valdes for some of the ideas and screenshots.

Source: Requiem Bloodymare Forum

Monday, June 29th, 2009 at 7:45 amand is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.

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