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Player killing in MMO games is the act of killing a player’s character in a non-consensual way. In Requiem Bloodymare, PK players are called Murderer Temperions while normal players are identified as Temperions. Requiem also has battlefields for team based PvP combat. This guide made by Heimdallr with Tendency info from Requiem Wiki shows a basic information about Requiem’s PK system.

PK System, How it works.

The basics are as follows You have normal Temperions, and Murderer Temperions (PKers).

A normal vs a normal

  • Winner gets +1 win, and +1 PK count, tendancy will rise if target is equal to or higher than your level, otherwise tendancy will lower making you more likely to slip into murderer status
    * Loser, +1 Defeat and nothing happens.

Normal vs Murderer

  • Normal kills Murderer, Normal gets plus Tendency +1 PVP win; The losing murderer also gets plus tendency.
  • Murderer kills Normal.? +1 PVP win Tendency changes based on the levels.? Higher level killing lower level becomes more negative tendency.?

Murderer vs Murderer

  • Winner, +PVP point?
  • Loser gets + 1 loss, and gains Tendency.

To activate PVP you must press your pvp key and attack.

Certain areas and conditions do not allow the initiating of hostile actions against players.

  • Can not target or initiate PVP when under level 10.
  • Can’t target Party, guild, or corps members.

PK Areas

  • Parness
  • Ancient Temple
  • Numaren
  • South Hammerine Woods

Non-PK Areas

  • Around resurrect zones
  • Wingrider boarding areas
  • Loading zones
  • NPC camps
  • Cities
  • Several instances

Tendency

Tendency is a value that represents your Murderer status. You can view your current tendency level in your Sociability tab on your character sheet.

When you PK a player you gain tendency based on your level compared to their level. Tendency only changes when one player involved does not fight back. If both players are flagged for pvp, tendency will not change.

If you PK a regular player (positive tendency) you will lose tendency. If you pk a murderer, (negative tendency) both the killer and the killed players will gain +100 tendency.

Tendency Gains

  • PKing a player close to your level (yellow emblem) or higher level than you (orange or red emblem) will give you roughly -100 tendency.
  • PKing a player lower level than you (blue emblem) will give you roughly -1000 tendency.
  • PKing a player lower level than you (green emblem) will give you roughly -3000 tendency.
  • Pking a player much lower level than you (grey emblem) will give you roughly -(a lot!) tendency.

Source: Requiem: Bloodymare Forum

Requiem Wiki

Related posts:

  1. Requiem Bloodymare – Temperion
  2. Cabal Online Player Kill (PK) System
  3. Requiem Bloodymare Character Guides – Bartuk AoE PvE Mystic
  4. Requiem Bloodymare Turan Commader Build
  5. Requiem Bloodymare Turan Tempest Skill Build

Friday, June 26th, 2009 at 12:48 amand is filed under Requiem Bloodymare. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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