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grand chase ronan AGE : 15

Favorite Activity: Enjoying Mother Nature (tall trees, fresh air, and clean water).

Pet Peeve: Everything that destroys Nature

Ryan is a Druid whose combat abilities are derived from nature: he can heal his allies at critical moments and help release their latent powers. When the power he obtains from nature is too weak, he transforms himself and becomes nature. Nature isn’t confined to the typical aspects of nature such as trees or the air. Ryan can transform into any living being that is part of nature and deliver attacks characteristic of that being.

Note: The strategy guide was created by Kazy1 of Grand Chase forums. Kudos to him for sharing this awesome guide.

Kazy1′s Ryan Movelist and PVP Strategy Guide

Reason=Well I am gpnna make a move set of the wolf transformation of Ryan beacus he dosent have a one, and today I learned a new move, wich surprised me,so I decided to tell my findings and ask other people for their findings.

Wolf-Moves

Ground:

Dash- double press right or left

Z -Left Claw

ZZ -Left Rigth Claw

ZZZ -Fang Combo

Dashing Z -Riseing Claw, Aerial Set Move

While Standing next to the opponent, pressing direction to opponent and Z – Bite Grab

ZZ tap rigth left 1 or 2 times – Knee Strike , Aerial Set Move , by manukiru

Air:

Z -Spin attack, This move can be done with many different directions but just Z is the basic for activation

Dash- Double press left or right

Down and the direction your faceing at the same time and Z -Nose Dive

Nelphin

Ground:

Dash- doubel press rigth or left

Downward Fist – Z

Sweep Fist – ZZ

Upper Cut- ZZZ

Fist Slam – ZZZZ

Whirlind Hook- ZZZZZ (long combo isint it XP )

Wing Whirling – ZZ Dash

Energy Explosion – automatic once you transform

Shoulder Slam – dash and Z

Back throw- while standing close to the opponent direction the opponent is and Z

Aerial:

rapid fist – Z

Energy Ball – hold both UP and Z , by bobonobo

Ground Smash – Down and Z
Tip,Hints & Secrets

Wolf-Spin Attack Lock , Its kinda hard at first but once you get the rythem of it it gets simpler. The arrows are the key, its a basicly spaming a jump foward then a Z sure you dont doubel forward or else youll activate your teleport dash this is a simple single forward dash. You have to be at a close proximity of your target or else you wont be able to jump over completly but dont be scared once you hit him once you just repeat and he will be stun locked, this is a semi instant fatal whic should be finished by a grab. by bobonobo

Wolf-MP Shield, wolf has low Vital and Def, with makes him somewhat fragil, but this trick helps overcomeing this problem, when before you get hit, charge your MP, and when you get hit, youll lose the MP instead of HP. For those who think its better keep your MP to transform again, think wich is better, live to transform again or die in the spot?. WARNING, theres some moves wich this move does not protect you from, like grabs , they will take both HP and MP if you do this trick againts those attacks.

Wolf-when u do jump attk, id prefer dash – jump – Z cuz if u just do jump – Z it makes u jump too high which makes u go over the person creating that person to get away….dash-jump-Z makes u jump less higher and immune to attks while ur on the ground to use jump atk again(if u know wat i mean) by aerojynx

Wolf- Dont forget the juggle when in dash press z press dash again then z and continue until fatal!!! by times

Nephilim- caution when using the ground smash, this has happened to me twice on elia continent where ryan can fall through the ground and die when doing the ground smash by Bobonobo

Source: http://forum.ntreev.net/grandchase/forums/p/21589/237186.aspx#237186

Thursday, May 14th, 2009 at 1:24 pmand is filed under Grand Chase. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.

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